Stardew Valley. Since I cannot write an article that consists purely of squeals and a series of random letters and numbers while I bash my keyboard out of excitement about that game, I will do my best to express my feelings in grown-up words.
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What do you get if you cross Dark Souls with a dungeon crawler like Zelda? Also, what if you hate swords and think that a gun that shoots pens is way mightier then the sword?
Congratulations, if you thought: Enter the Gungeon! Continue reading Enter the Gungeon
There is no doubt in my mind that No Man’s Sky (release: June 2016) will be the most surprising game of this year.
This game is so different from what we know, it has been developed and at the same time it has not.
They made some sort of divine code and let it loose to create a universe. Literally! It’s a game created by laws setup in advance, which alsmost makes it more of a science project than game developing, and the Valhalla for biologists.
The universe in this game is so big that, we the players will never be able to discover all of it, even if we spend our entire lifetime on it.
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My first few steps and jumps with Ori and the Blind Forest.
The moment I start the game and enter the menu screen for the first time I immediately stop and stare. There’s trees slowly moving in the wind, some mountains and a very large strange tree in the distance. Combine that image with a beautiful soundtrack and you’ve really got my attention. But as soon as you press to play the sky changes from a friendly light blue to a menacing darkness. A big vortex upsets the trees and sucks you towards the big tree in the distance and into a story.
Continue reading Day Z – Ori and the Blind Forest
Welcome to the second review of Cities: Skylines. This review is to tell you what I feel about this game after a couple of days of playing. Or what we call: The Hangover.
I must say after 2 days of playing this, my city is booming. Buildings are coming out of the ground like mushrooms on a corpse.
Continue reading The Hangover – Cities: Skylines